DCS Uutisia

Digital Combat Simulator (DCS) -series: A-10C Warthog & Ka-50 Black Shark
http://www.digitalcombatsimulator.com/
yallu
Viestit: 99
Liittynyt: Ma Maalis 12, 2012 20:04
Handle: yallu
Etunimi: Jan
Sukunimi: Sandholm
Verkkosivu: http://

DCS Uutisia

Viesti Kirjoittaja yallu » Pe Kesä 01, 2012 12:08

Erinomaisia uutisia vaan kasautuu lisää...

- DCS: Combined Arms - uusi video julkaistu. Tästäkö WW2OL-tappaja? Maajoukot saa haltuun kartta- tai näemmä jopa 1st Person 3D tasolla... (linkki)
- FS9/FSX -maailmasta tuttu IRIS alkaa tekemään lisureita DCS:lle. (linkki)

Bushmanni
Viestit: 256
Liittynyt: To Marras 17, 2011 18:42
Etunimi: Petri
Sukunimi: Auvinen
Verkkosivu: http://

Re: DCS Uutisia

Viesti Kirjoittaja Bushmanni » Ti Heinä 10, 2012 18:32

DCS CA beta ulkona ja muuta mukavaa:

http://forums.eagle.ru/showthread.php?t=90962

juuba
Viestit: 312
Liittynyt: Ti Touko 13, 2008 14:59
Handle: Juuba
Laivue: Suomi Finland
Etunimi: Juho
Sukunimi: Järvinen
Paikkakunta: Tampere

Re: DCS Uutisia

Viesti Kirjoittaja juuba » To Maalis 21, 2013 11:55

DCS News Letter. March 2013
http://forums.eagle.ru/showthread.php?t=103090
DCS News Letter. March 2013
unsubscribe

DCS Spring Sale!
The entire range of DCS products will be on sale between 21 and 27 March.

DCS: A-10C Warthog – $19.99 USD
DCS: P-51D Mustang – $9.99 USD
DCS: Combined Arms – $20.99 USD
DCS: Black Shark 2 (Full) – $19.99 USD
DCS: Black Shark 2 (Update) – $9.99 USD


Download

Release of DCS: Combined Arms

DCS: Combined Arms gives you control of air and ground forces during the battle. Use the Command Map to move and task air and ground forces, set artillery fire missions, and control the ground battle. Assume the role of a Joint Terminal Attack Controller (JTAC) in multiplayer and designate targets for player-controlled close air support aircraft, or directly control armor vehicles or air defense weapons to engage the enemy.

Play DCS: Combined Arms as a real time strategy game, a first person armor warfare game, or direct the ground battle from the cockpit of a DCS aircraft like the A-10C Warthog, Ka-50 Black Shark, or P-51D Mustang.

DCS: Combined Arms supports both single player and multiplayer game play. When in multiplayer, different players can take on different roles such as artillery commanders, tank commanders, pilots, JTACS, etc. DCS: Combined Arms allows you full control of the battle. All roles can be changed dynamically during the battle.

Download

Features of DCS: Combined Arms:

• Move and task air and ground forces and direct their fire during a mission.
• Be the Joint Terminal Attack Controller (JTAC) and direct close air support in multiplayer.
• Jump into the seat of many armor and air defence units to engage enemy air and ground forces.
• Play in both single player and multiplayer games.
• Both small and large scale battle missions included.
• Part of DCS World

Further updates and improvements will be made to DCS: Combined Arms.

Release of DCS Version 1.2.3

The new 1.2.3 update to DCS World and DCS Modules is now available as an auto-update, or downloaded directly from http://www.digitalcombatsimulator.com. This update includes a number of new, free DCS World features including a new DCS World Su-27 model, new triggers, and new scripting tools. It also includes major new features to the Combined Arms and Flaming Cliffs 3 modules. In addition to adding new features, this update includes many bug fixes and adjustments like missile performance, network game stability, force feedback joysticks, and a lot more.
You can read about all the changes here

DCS 1.2.4 Development

With version 1.2.3 now available, work is underway on version 1.2.4. The primary focus of this next version will be:

1 - Further improvements to network play and stability
2 - Coincide with the release of DCS: UH-1 Huey
3 - Improvements to air-to-air missile performance
4 - Changes and adjustments to beyond visual range combat systems
5 - Further GUI improvements

Moving to 64-bit Operating Systems Only
As we move forward improving the DCS World environment, we are more and more often running into roadblocks that prevent us from doing so due to supporting 32 bit operating systems. This includes larger and more populated worlds with greater terrain mesh details and textures. By moving to 64 bit support only, we will be able solve this and allow larger missions with more units, and it will allow us to improve visual effects.

This change will be coming in the next few months.

The Future of DCS
Currently the team is focused on completing Flaming Cliffs 3 and continued updates and improvements to DCS World. Once Flaming Cliffs 3 is complete, more of our focus will shift to upcoming DCS titles like the F-15C, F/A-18C and Fw-190D9. Looking further out, Eagle Dynamics and our partners plan a large number of new modules that include the Su-27SM, F-86F, MiG-15Bis, MiG-21Bis, Hawk, Mi-8, Mi-24, OH-58 and AH-1G, to just name a few.

The team is also hard at work on many updates and changes to our world rendering system, which will allow us to make new and much more detailed worlds than we have now, including the Nevada map. We hope to have these changes in place before the end of the year.

With the combination of a large and varied stable of aircraft, along with upcoming new maps, we will continue moving forward toward our goal of DCS World allowing combat missions over a wide array of time periods and locations. While our products initially started with a focus on modern day jets, this is now expanding to include World War 2, Korea, Vietnam and modern day content.

Sincerely,
The Fighter Collection and Eagle Dynamics Team
- Juuba, Osasto Lagus
"Sometimes I Amaze even Myself."

juuba
Viestit: 312
Liittynyt: Ti Touko 13, 2008 14:59
Handle: Juuba
Laivue: Suomi Finland
Etunimi: Juho
Sukunimi: Järvinen
Paikkakunta: Tampere

Re: DCS Uutisia

Viesti Kirjoittaja juuba » Ma Maalis 25, 2013 10:38

IRC:stä juttelulogia:
09:34 <@Juuba> AI BF-109 coming soon
09:34 <@Juuba> 109E :D
09:35 <@Juuba> no, sentäs ilmane
09:35 <@Juuba> ei tarvi vääntää poni vs poni
09:36 <@Juuba> http://www.youtube.com/watch?v=Yge_j0Nx ... r_embedded
09:36 -!- Irssi: ::: AI Messerschmitt Bf109E for DCS World - YouTube
09:37 <@Juuba> " Bf 109E? Why an Emil? Few 109E's were in service by the time the P-51D arrived,
surely? "
09:37 <@Juuba> Because that's the 3D model I was given to use
09:37 <@Juuba> It'll be free, so you don't lose anything by installing it! It beats shooting down
more Mustangs!!
09:37 <@Juuba> It uses a custom AI FM, initially based on the P-51, but allowing for the various
differences such as wieght and power, as well as other specifications from the
Bf109E.
ja Eagle-foorumeilla lanka:
http://forums.eagle.ru/showthread.php?t=103301
- Juuba, Osasto Lagus
"Sometimes I Amaze even Myself."

yallu
Viestit: 99
Liittynyt: Ma Maalis 12, 2012 20:04
Handle: yallu
Etunimi: Jan
Sukunimi: Sandholm
Verkkosivu: http://

Re: DCS Uutisia

Viesti Kirjoittaja yallu » La Huhti 27, 2013 10:04

There has been quite the clamoring for some more images of the new AI-only Fw-190-D9 aircraft that will be free as part of the upcoming ver. 1.2.4. For now this is AI-only, but work is already on-going making it human flyable at the same level as our P-51D.

We understand why the inclusion of P-51D into DCS raised a lot of eyebrows, but in the coming months and years, we intend to gradually flesh the WW2 combat environment out with units and maps. In fact, we have a partner with quite a lot of experience in this area! However, this is a big undertaking, so as much as some folks may wish, we cannot do it all at once as a single package. Rather, we will gradually add new components as they are ready from Eagle and our partners.
http://forums.eagle.ru/showthread.php?t=104773

LLv34_Kotari
Viestit: 160
Liittynyt: Pe Touko 09, 2008 17:43
Handle: Kotari
Laivue: Lentolaivue 34
Etunimi: Jani
Sukunimi: Hyvärinen
Verkkosivu: http://www.virtualpilots.fi/LLv34/

Re: DCS Uutisia

Viesti Kirjoittaja LLv34_Kotari » Ti Huhti 30, 2013 12:39

1.2.4 julkastu, Huey tulee kauppaan saataville näillä näppylöillä:

http://forums.eagle.ru/showthread.php?p ... ost1736971

misi
Viestit: 15
Liittynyt: Ti Heinä 01, 2008 11:45
Handle: RedX
Etunimi: Mikael
Sukunimi: Siltanen
Verkkosivu: http://

Re: DCS Uutisia

Viesti Kirjoittaja misi » La Touko 04, 2013 09:39

Onko kukaan ehtinyt kokeilla UH-1H veivaamista? Asensin ja sillä onkin "haastavaa" pörrätä. Epäilin jo että joikkari olisi hajonnut.

Bushmanni
Viestit: 256
Liittynyt: To Marras 17, 2011 18:42
Etunimi: Petri
Sukunimi: Auvinen
Verkkosivu: http://

Re: DCS Uutisia

Viesti Kirjoittaja Bushmanni » La Touko 04, 2013 13:17

Joo jonkin aikaa jo tullut pörrättyä sillä. Pitää varmaan luopua periaatteista ja alkaa kehittämään jonkilaista curvea tikun akselin asetuksiin, vähän liian herkästi lineaarisella käyrällä reagoi tikun liikkeisiin. 80-100kts nopeudella on kuitenkin todella vakaa ja helppo lentää, mukavaa kurvailla talojen välissä.

yallu
Viestit: 99
Liittynyt: Ma Maalis 12, 2012 20:04
Handle: yallu
Etunimi: Jan
Sukunimi: Sandholm
Verkkosivu: http://

Re: DCS Uutisia

Viesti Kirjoittaja yallu » Su Touko 05, 2013 10:45

Ensimmäisten lentojen tunne on tosiaan sama kuin 1400 heppasen moottorin alle olisi kuminauhalla ripustettu pahvinen ohjaamo. Ei minkäänlaista painon/jämäkkyyden tuntua. Hyvä alku kuitenkin, ehkä tästä vielä tulee lentokelpoinen muutaman pätsin jälkeen...

yallu
Viestit: 99
Liittynyt: Ma Maalis 12, 2012 20:04
Handle: yallu
Etunimi: Jan
Sukunimi: Sandholm
Verkkosivu: http://

Re: DCS Uutisia

Viesti Kirjoittaja yallu » Ti Elo 05, 2014 10:18

Preview EDGE:stä, wanhahko (20.3.2014), mutta ei ole täällä vielä käsittääkseni ollut:

https://www.youtube.com/watch?v=BSZTIEqFrqs

Vastaa Viestiin